Two-player rivalry
Rivalry trivia. Your topic, their topic.
Rivalry is a two-player trivia game with balanced category choices. Each opponent selects a theme, and the server adds a neutral theme neither selected. Both players receive equal exposure to their chosen themes. The first-choice order rotates across rematches, so the same player does not always choose first.
How do I start?
- Select Rivalry, a nickname, and five or ten questions.
- Create a room and invite one opponent.
- Each player chooses a theme in the lobby; the server adds a neutral theme.
- Both mark Ready, play the shared questions, and confirm Next after each reveal.
How are rivalry themes balanced?
Five questions use two from each opponent's chosen theme and one neutral question. Ten use three from each chosen theme and four neutral questions. Both players may choose the same theme; the question sets remain distinct.
Who selects a category first on a rematch?
The first chooser alternates across rematches in the same room. Equal match scores share the win; there is no winner selected alphabetically.
Choose a trivia theme
Internet & cultureMovies & TVMusicFood & drinkScience & natureSports & gamesWorld geographyHistoryBooks & literatureVideo gamesAnimals & petsSpace & astronomyGeneral knowledge
Sample question
How many strings does a standard violin have?
Four. Its four strings are normally tuned G, D, A and E.
Try another game type
Solo triviaCasual triviaStrategy triviaUntimed practiceBest-of-three seriesTwo-player triviaGroup triviaDaily challenge
House rules
- Up to 8 players per room.
- A surprise mix of formats. Most questions use typed answers, with multiple choice mixed in. Everyone gets the same format. Type a recognized alternative or a close spelling; short answers and exact numbers need precision. Any numeric tolerance is stated on that question.
- Correct = 100 points, plus a speed bonus: +10 within 5 seconds, +5 within 10, +0 after that.
- Wrong, pass or timeout = 0. Untimed rooms have no clock and no speed bonus.
- Bold Answer (Strategy, once per match): +50 extra when correct, −50 when wrong. Passes and timeouts remain zero; activating consumes the token.
- 15 seconds to answer. All answers lock on submission. After each reveal, everyone presses Next before the room moves on; there is no automatic advance. Expect roughly 2 minutes for five questions or 4 for ten, plus any time spent reviewing answers.